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Post Info TOPIC: Prince of Persia 3


Mafiaboss

Status: Offline
Posts: 876
Date: Aug 2, 2005
Prince of Persia 3


Ja sam jako uzbuden zbog ove igre i nadam se da cu dobit novi kontenjer prije nek ona izade pa da mogu zaigrat nju i njezina zadnja dva pretka.Sta vi mislite o njoj?Hoce bit uspjesna kao i njezini prethodnici ili ne?Da ovaj post bude lepsi evo malo slikica od POP-a 3:



 


 


 


 


 
Kad sam videl ove slike dobil sam veliku potrebu da zaigram POP:SOT ili POP:WW koje imam doma al sam se sjetil da mi ne delaju.Jebiga.
 

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One day and that day maj never come,I cole upon you to do a favor for me...but...until that day accept this as a gift - Vito Corleone


Mafiaboss

Status: Offline
Posts: 876
Date: Aug 5, 2005

Treci nastavak ove legendarne igre mogao bi glasit Kindred Blades.Nije potvrdeni ali se govori i o Shadow Princeu.Sljedece cinjenice skinuo sam sa Prince of Persia foruma:


  • Kindred Blades will bring the Sands of Time trilogy to an end

  • Kindred Blades is NOT the subtitle. An official subtitle will be announced soon.

  • Improved platforming and puzzles

  • More contrasting environments, both indoors and outdoors (rooftops, dark alleys, underground passages, ...)

  • Although free roaming is possible, there are specific missions to drive the story forward

  • Revamped enemy AI, improved bosses (more varied and more fun to fight 'em)

  • The enemies shown so far do have bows - and they're using them

  • Most likely it won't be possible to use a bow.

  • There is no time travel in Kindred Blades

  • 2 playable characters (Prince / Dark Prince) with different styles and weapon sets

  • There'll be 4 major characters in the game if you count the Prince and his darker half as one character.

  • The Prince has the same look but his attitude has changed (his motivation is more about saving his homeland this time - see here)

  • Each character has it's own special/unique weapon that can't be used by the other incarnation (Dark Prince: Daggertail, Prince: Dagger)

  • The Prince's dagger is the dagger (Dagger of Time) and it's an essential part of the story. It's the same for the Daggertail.

  • The Dark Prince can reach places not accessible to the Prince because of the Daggertail.

  • The Prince changes into his darker half by walking into fire and changes back again by drinking water

  • Quite in the beginning the Prince will be infected by the sands of time, ultimately enabling the aforementioned tranformation mechanic

  • The little monologues are back.

  • The Prince's character will evolve more throughout the game

  • The story is a direct continuation of Warrior Within

  • The Story takes place in Babylon where the player will experience the city by day and night.

  • The Tower of Babel is divided into two parts: a defensive layer and the Royal Palace.

  • The whole story will evolve through a combination of cinematics and in-game dialogues/development.

  • Some famous characters from the series will be back (thx Razor)

  • Kaileena is killed right in the beginning

  • Some kind of halo effect surrounds the Dark Prince

  • The background music on the website and in the trailer is indicative of the music direction. All the music will be written especially for the game.

  • The player will be under constant pressure (fast-paced action). Think fast (identify the situation, see a window of opportunity and take advantage of it), act fast and kill fast (speed kills).

  • The Dark Prince will use the Speed Kill System in a different way and to a lesser extent.

  • The Prince will talk more. Reasonable assumption: the Prince is guiding the Dark Prince and vice versa (as indicated by Ben Mattes in GameSpot's E3 Live Stage Demo). That'd fit nicely into the storytelling technique mentioned by Yannis Mallat in this interview.

  • Storytelling will consist of voice-over narration, memorable cinematic moments and overheard conversations. The Prince will engage in conversations with possible companions, supplemented with the Dark Prince's comments (depending on the Prince's feelings towards the companion).

  • Kindred Blades is about the same length as Warrior Within

  • Release date: currently December 2005

  • U.S. residents will be offered the PoP soundtrack album (containing music from PoP:SoT, PoP:WW, and PoP:KB) when pre-ordering

  • ESRB rating: most likely M (what's this?)

  • It will be a current-generation game since development started before next-gen dev kits were ready. Right now, there are no plans for a next-gen PoP game.
  • cinjenice skinuo sam sa Prince of Persia furuma:

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    One day and that day maj never come,I cole upon you to do a favor for me...but...until that day accept this as a gift - Vito Corleone


    Webmaster

    Status: Offline
    Posts: 1268
    Date: Aug 10, 2005

    nema veze kak se bu zval sam da čim prije dođe i da bude dobar kao i njegovi prethodnici


    ne vjerujem da bu to zadnji nastavak


    ak bu uspješan delali budu još



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    Mafiaboss

    Status: Offline
    Posts: 876
    Date: Aug 10, 2005

    Prica se da bi prica trebala biti ovakva:Nastavlja se na Warrior Within.Sa Island of Time vracate se u rodni Babilon sa Kaileenom.Umjesto mira doceka vas rat i smrt te kraljevstvo koje se okrenulo protiv vas.Bacaju vas u zatvor,ali Kaileena se zrtvuje i jos jednom otvori "pijeske vremena" uz ciju cete pomoc i pobjeci,no postat cete bjegunac i svi ce vas loviti.Ubrzo cete doznati da je sve vase petljanje po vremenu na svijet donjelo Mracnog Princa koji je i bit ove igre i da ce Mracni Princ zapravo biti vasa negativna zrcalna slika koja ce vas polako prozdirati i stavljati pod svoju kontrolu.

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    One day and that day maj never come,I cole upon you to do a favor for me...but...until that day accept this as a gift - Vito Corleone


    Webmaster

    Status: Offline
    Posts: 1268
    Date: Aug 10, 2005

    samo se nadam da ne tak tamno kak i na POPWW

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    Veteran Pro

    Status: Offline
    Posts: 332
    Date: Aug 10, 2005

    fakat bi mogli složit da nije tak tamno jer sam igral POP:WW i užasno mi je smetalo


     



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